refactor: Still trying to reorganize edit mode to be more robust
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120
test_image_reset_debug.js
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120
test_image_reset_debug.js
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#!/usr/bin/env node
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/**
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* Debug the image reset button functionality with detailed logging
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*/
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const fs = require('fs');
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const { JSDOM } = require('jsdom');
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// Load the generated HTML file
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const htmlContent = fs.readFileSync('/tmp/test_image_reset_debug.html', 'utf8');
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// Create JSDOM environment
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const dom = new JSDOM(htmlContent, {
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runScripts: "dangerously",
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resources: "usable",
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pretendToBeVisual: true
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});
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const { window } = dom;
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const { document } = window;
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// Add console methods to window for debugging
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window.console = console;
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// Mock viewport dimensions
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window.innerWidth = 1200;
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window.innerHeight = 800;
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// Wait for DOM to load and components to initialize
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setTimeout(() => {
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try {
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console.log('🔍 Debugging Image Reset Button...\n');
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const components = window.markitectComponents;
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if (!components) {
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console.error('❌ Components not initialized');
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return;
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}
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const sections = document.querySelectorAll('.ui-edit-section');
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console.log(`Found ${sections.length} sections`);
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// Find the image section
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const imageSection = Array.from(sections).find(section => {
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const sectionId = section.getAttribute('data-section-id');
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const sectionObj = components.sectionManager.sections.get(sectionId);
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return sectionObj && sectionObj.isImage();
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});
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if (!imageSection) {
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console.error('❌ No image section found');
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return;
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}
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const sectionId = imageSection.getAttribute('data-section-id');
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const sectionObj = components.sectionManager.sections.get(sectionId);
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console.log('📝 Image Section Details:');
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console.log(` Section ID: ${sectionId}`);
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console.log(` Current markdown: "${sectionObj.currentMarkdown}"`);
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console.log(` Original markdown: "${sectionObj.originalMarkdown}"`);
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// Click image section to open editor
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console.log('\n🖱️ Clicking image section...');
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imageSection.click();
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setTimeout(() => {
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const floatingMenu = document.querySelector('.ui-edit-floating-menu');
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if (floatingMenu) {
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console.log('✅ Image editor opened');
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const altTextInput = floatingMenu.querySelector('input[type="text"]');
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const resetButton = Array.from(floatingMenu.querySelectorAll('button'))
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.find(btn => btn.textContent.includes('Reset'));
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if (altTextInput && resetButton) {
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const originalAltText = altTextInput.value;
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console.log(`📝 Original alt text: "${originalAltText}"`);
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// Modify alt text
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console.log('\n✏️ Modifying alt text...');
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altTextInput.value = "MODIFIED ALT TEXT";
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altTextInput.dispatchEvent(new window.Event('input'));
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console.log(`Modified alt text: "${altTextInput.value}"`);
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// Wait for staging state to update
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setTimeout(() => {
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console.log('\n🔄 Clicking reset button...');
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resetButton.click();
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setTimeout(() => {
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const finalAltText = altTextInput.value;
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console.log(`\n📝 Final alt text: "${finalAltText}"`);
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if (finalAltText === originalAltText) {
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console.log('✅ Image reset worked correctly!');
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} else {
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console.log('❌ Image reset failed!');
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console.log(` Expected: "${originalAltText}"`);
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console.log(` Got: "${finalAltText}"`);
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}
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}, 200);
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}, 200);
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} else {
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console.log(`❌ Missing elements - Alt Input: ${!!altTextInput}, Reset Button: ${!!resetButton}`);
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}
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} else {
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console.log('❌ Image editor failed to open');
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}
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}, 300);
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} catch (error) {
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console.error('❌ Test failed:', error.message);
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console.error(error.stack);
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}
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}, 1000);
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