refactor: Still trying to reorganize edit mode to be more robust
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150
test_real_functionality.js
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150
test_real_functionality.js
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#!/usr/bin/env node
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/**
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* Test the ACTUAL functionality that users care about:
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* 1. Content changes are written back to DOM
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* 2. Reset button works
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* 3. Visual changes are actually visible
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*/
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const fs = require('fs');
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const { JSDOM } = require('jsdom');
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// Load the generated HTML file
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const htmlContent = fs.readFileSync('/tmp/test_reset_and_content_update.html', 'utf8');
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// Create JSDOM environment
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const dom = new JSDOM(htmlContent, {
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runScripts: "dangerously",
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resources: "usable",
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pretendToBeVisual: true
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});
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const { window } = dom;
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const { document } = window;
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// Add console methods to window for debugging
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window.console = console;
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// Wait for DOM to load and components to initialize
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setTimeout(() => {
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try {
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console.log('🧪 Testing REAL functionality that users experience...\n');
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const components = window.markitectComponents;
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if (!components) {
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console.error('❌ Components not initialized');
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return;
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}
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const { sectionManager, domRenderer, documentControls } = components;
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// Test 1: Content changes are written back to DOM
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console.log('TEST 1: Content changes written back to DOM');
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const sections = document.querySelectorAll('.ui-edit-section');
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if (sections.length > 0) {
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const firstSection = sections[0];
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const sectionId = firstSection.getAttribute('data-section-id');
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const originalHTML = firstSection.innerHTML;
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console.log(` Original content: ${originalHTML.substring(0, 50)}...`);
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// Click to edit
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firstSection.click();
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setTimeout(() => {
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const floatingMenu = document.querySelector('.ui-edit-floating-menu');
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if (floatingMenu) {
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const textarea = floatingMenu.querySelector('textarea');
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const acceptButton = Array.from(floatingMenu.querySelectorAll('button')).find(btn => btn.textContent.includes('Accept'));
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if (textarea && acceptButton) {
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const newContent = '# CHANGED TITLE\nThis content has been completely changed by the test.';
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textarea.value = newContent;
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console.log(` Updated textarea to: ${newContent.substring(0, 50)}...`);
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// Accept changes
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acceptButton.click();
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setTimeout(() => {
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// Check if DOM was updated
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const updatedSection = document.querySelector(`[data-section-id="${sectionId}"]`);
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const updatedHTML = updatedSection ? updatedSection.innerHTML : '';
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console.log(` Updated DOM content: ${updatedHTML.substring(0, 50)}...`);
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if (updatedHTML !== originalHTML && updatedHTML.includes('CHANGED TITLE')) {
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console.log(' ✅ PASS: Content was written back to DOM');
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} else {
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console.log(' ❌ FAIL: Content was NOT written back to DOM');
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console.log(` Original: ${originalHTML}`);
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console.log(` Updated: ${updatedHTML}`);
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}
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// Test 2: Reset button functionality
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setTimeout(() => {
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console.log('\nTEST 2: Reset button functionality');
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const resetButton = documentControls.getButton('reset-all');
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if (resetButton) {
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console.log(' Found reset button, clicking...');
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resetButton.click();
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setTimeout(() => {
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// Check if content was reset
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const resetSection = document.querySelector(`[data-section-id="${sectionId}"]`);
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const resetHTML = resetSection ? resetSection.innerHTML : '';
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console.log(` Reset content: ${resetHTML.substring(0, 50)}...`);
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if (resetHTML !== updatedHTML && !resetHTML.includes('CHANGED TITLE')) {
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console.log(' ✅ PASS: Reset button restored original content');
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} else {
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console.log(' ❌ FAIL: Reset button did not work');
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}
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// Test 3: Verify section state management
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console.log('\nTEST 3: Section state management');
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const section = sectionManager.sections.get(sectionId);
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if (section) {
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console.log(` Section editing state: ${section.isEditing()}`);
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console.log(` Section has changes: ${section.hasChanges()}`);
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console.log(` Section state: ${section.editState}`);
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if (!section.isEditing() && !section.hasChanges()) {
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console.log(' ✅ PASS: Section state properly reset');
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} else {
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console.log(' ❌ FAIL: Section state not properly reset');
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}
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}
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console.log('\n📊 SUMMARY:');
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console.log('This test validates the core user experience:');
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console.log('- Users can see their changes reflected in the page');
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console.log('- Users can reset all changes with one button');
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console.log('- The system properly manages editing states');
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}, 200);
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} else {
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console.log(' ❌ FAIL: Reset button not found');
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}
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}, 200);
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}, 200);
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} else {
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console.log(' ❌ FAIL: Could not find textarea or accept button');
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}
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} else {
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console.log(' ❌ FAIL: Floating menu did not appear');
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}
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}, 200);
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} else {
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console.log('❌ No sections found to test');
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}
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} catch (error) {
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console.error('❌ Test failed:', error.message);
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console.error(error.stack);
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}
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}, 1000);
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