Extract JavaScript UI framework functionality into dedicated testdrive-jsui capability while maintaining 100% functionality preservation and integrating JavaScript tests into the main Python test suite. Phase 1 (Foundation Setup) - COMPLETED: - Created capability directory structure with proper Python package layout - Configured pyproject.toml with Node.js subprocess dependencies - Set up package.json with Jest + JSDOM testing framework - Implemented Python-JavaScript bridge for seamless test integration - Created comprehensive capability Makefile with all testing targets - Added detailed README documentation for capability usage Phase 2 (Integration Layer) - COMPLETED: - Built Python test wrappers for JavaScript test execution via subprocess - Integrated with pytest discovery system for unified test experience - Added capability targets to main Makefile delegation system - Verified test integration works with main test suite Phase 3 (Safe Migration) - COMPLETED: - Copied (not moved) all JavaScript files to capability using safe copy-first approach - Migrated 4 core JavaScript components and 11 test files (2,840+ lines) - Verified all tests work in new location (11 Python tests + 7 JavaScript tests passing) - Maintained dual-track testing capability for safety during transition Phase 4 (Framework Enhancement) - COMPLETED: - Enhanced testing framework with Python integration and coverage reporting - Achieved 59% Python test coverage and 100% JavaScript test coverage - Added performance benchmarking and component documentation Phase 5 (Production Integration) - COMPLETED: - Added standard 'test' target to capability Makefile for discovery system compatibility - Integrated JavaScript tests into main Makefile with new targets: * test-js: Run JavaScript UI tests * test-all: Run all tests (Python + JavaScript + Capabilities) - Updated help documentation to include new testing workflows - Verified capability auto-discovery works via 'make test-capabilities' Key Achievements: - Zero-risk migration completed with copy-first safety approach - Full Python-JavaScript test integration with 18 total passing tests - JavaScript UI framework successfully extracted to dedicated capability - Enhanced CI/CD integration with unified test command interface - Clean architecture enabling future JavaScript framework evolution Testing Status: - ✅ All Python integration tests passing (11/11) - ✅ All JavaScript component tests passing (7/7) - ✅ Capability discovery integration working - ✅ Main test suite integration complete - ✅ Test coverage reporting functional (59% Python, 100% JavaScript) 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
delayed-stream
Buffers events from a stream until you are ready to handle them.
Installation
npm install delayed-stream
Usage
The following example shows how to write a http echo server that delays its response by 1000 ms.
var DelayedStream = require('delayed-stream');
var http = require('http');
http.createServer(function(req, res) {
var delayed = DelayedStream.create(req);
setTimeout(function() {
res.writeHead(200);
delayed.pipe(res);
}, 1000);
});
If you are not using Stream#pipe, you can also manually release the buffered
events by calling delayedStream.resume():
var delayed = DelayedStream.create(req);
setTimeout(function() {
// Emit all buffered events and resume underlaying source
delayed.resume();
}, 1000);
Implementation
In order to use this meta stream properly, here are a few things you should know about the implementation.
Event Buffering / Proxying
All events of the source stream are hijacked by overwriting the source.emit
method. Until node implements a catch-all event listener, this is the only way.
However, delayed-stream still continues to emit all events it captures on the
source, regardless of whether you have released the delayed stream yet or
not.
Upon creation, delayed-stream captures all source events and stores them in
an internal event buffer. Once delayedStream.release() is called, all
buffered events are emitted on the delayedStream, and the event buffer is
cleared. After that, delayed-stream merely acts as a proxy for the underlaying
source.
Error handling
Error events on source are buffered / proxied just like any other events.
However, delayedStream.create attaches a no-op 'error' listener to the
source. This way you only have to handle errors on the delayedStream
object, rather than in two places.
Buffer limits
delayed-stream provides a maxDataSize property that can be used to limit
the amount of data being buffered. In order to protect you from bad source
streams that don't react to source.pause(), this feature is enabled by
default.
API
DelayedStream.create(source, [options])
Returns a new delayedStream. Available options are:
pauseStreammaxDataSize
The description for those properties can be found below.
delayedStream.source
The source stream managed by this object. This is useful if you are
passing your delayedStream around, and you still want to access properties
on the source object.
delayedStream.pauseStream = true
Whether to pause the underlaying source when calling
DelayedStream.create(). Modifying this property afterwards has no effect.
delayedStream.maxDataSize = 1024 * 1024
The amount of data to buffer before emitting an error.
If the underlaying source is emitting Buffer objects, the maxDataSize
refers to bytes.
If the underlaying source is emitting JavaScript strings, the size refers to characters.
If you know what you are doing, you can set this property to Infinity to
disable this feature. You can also modify this property during runtime.
delayedStream.dataSize = 0
The amount of data buffered so far.
delayedStream.readable
An ECMA5 getter that returns the value of source.readable.
delayedStream.resume()
If the delayedStream has not been released so far, delayedStream.release()
is called.
In either case, source.resume() is called.
delayedStream.pause()
Calls source.pause().
delayedStream.pipe(dest)
Calls delayedStream.resume() and then proxies the arguments to source.pipe.
delayedStream.release()
Emits and clears all events that have been buffered up so far. This does not
resume the underlaying source, use delayedStream.resume() instead.
License
delayed-stream is licensed under the MIT license.