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markitect-main/test_section_click_functionality.js
tegwick c5a5b26797
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refactor: Still trying to reorganize edit mode to be more robust
2025-11-04 21:59:22 +01:00

114 lines
4.2 KiB
JavaScript

#!/usr/bin/env node
/**
* Test script to verify section clicking functionality works correctly
*/
const fs = require('fs');
const { JSDOM } = require('jsdom');
// Load the generated HTML file
const htmlContent = fs.readFileSync('/tmp/test_section_click_fixed.html', 'utf8');
// Create JSDOM environment
const dom = new JSDOM(htmlContent, {
runScripts: "dangerously",
resources: "usable",
pretendToBeVisual: true
});
const { window } = dom;
const { document } = window;
// Add console methods to window for debugging
window.console = console;
// Wait for DOM to load and components to initialize
setTimeout(() => {
try {
console.log('🧪 Testing section click functionality...');
// Check if components are available
const components = window.markitectComponents;
if (!components) {
console.error('❌ Components not initialized');
return;
}
console.log('✅ Components initialized:', Object.keys(components));
const { sectionManager, domRenderer, debugPanel, documentControls } = components;
// Check if sections were created
const sectionsCount = sectionManager.sections.size;
console.log(`✅ Found ${sectionsCount} sections in section manager`);
// Check if sections are rendered in DOM
const renderedSections = document.querySelectorAll('.ui-edit-section');
console.log(`✅ Found ${renderedSections.length} rendered section elements`);
if (renderedSections.length > 0) {
console.log('🔍 Testing section click on first section...');
const firstSectionElement = renderedSections[0];
const sectionId = firstSectionElement.getAttribute('data-section-id');
console.log(` Section ID: ${sectionId}`);
// Get the section object
const section = sectionManager.sections.get(sectionId);
if (!section) {
console.error('❌ Section object not found in manager');
return;
}
console.log(` Section content: "${section.currentMarkdown.substring(0, 50)}..."`);
// Simulate click event
const clickEvent = new window.MouseEvent('click', {
bubbles: true,
cancelable: true,
view: window
});
console.log('🖱️ Simulating click on section...');
firstSectionElement.dispatchEvent(clickEvent);
// Wait a bit for the click to be processed
setTimeout(() => {
// Check if section is now in editing state
if (section.isEditing()) {
console.log('✅ Section click successful - section is now in editing state');
// Check if floating menu appeared
const floatingMenu = document.querySelector('.ui-edit-floating-menu');
if (floatingMenu) {
console.log('✅ Floating menu appeared');
// Check for accept and cancel buttons
const acceptButton = floatingMenu.querySelector('button[style*="background: #28a745"]');
const cancelButton = floatingMenu.querySelector('button[style*="background: #dc3545"]');
if (acceptButton && cancelButton) {
console.log('✅ Accept and Cancel buttons found in floating menu');
console.log('🎉 Section click functionality is working correctly!');
} else {
console.log('❌ Accept/Cancel buttons not found in floating menu');
}
} else {
console.log('❌ Floating menu did not appear');
}
} else {
console.log('❌ Section click failed - section is not in editing state');
console.log(` Section state: ${section.editState}`);
}
}, 300);
} else {
console.log('❌ No sections rendered - cannot test clicking');
}
} catch (error) {
console.error('❌ Test failed:', error.message);
console.error(error.stack);
}
}, 1000);