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114 lines
4.2 KiB
JavaScript
114 lines
4.2 KiB
JavaScript
#!/usr/bin/env node
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/**
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* Test script to verify section clicking functionality works correctly
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*/
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const fs = require('fs');
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const { JSDOM } = require('jsdom');
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// Load the generated HTML file
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const htmlContent = fs.readFileSync('/tmp/test_section_click_fixed.html', 'utf8');
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// Create JSDOM environment
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const dom = new JSDOM(htmlContent, {
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runScripts: "dangerously",
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resources: "usable",
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pretendToBeVisual: true
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});
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const { window } = dom;
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const { document } = window;
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// Add console methods to window for debugging
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window.console = console;
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// Wait for DOM to load and components to initialize
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setTimeout(() => {
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try {
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console.log('🧪 Testing section click functionality...');
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// Check if components are available
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const components = window.markitectComponents;
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if (!components) {
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console.error('❌ Components not initialized');
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return;
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}
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console.log('✅ Components initialized:', Object.keys(components));
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const { sectionManager, domRenderer, debugPanel, documentControls } = components;
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// Check if sections were created
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const sectionsCount = sectionManager.sections.size;
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console.log(`✅ Found ${sectionsCount} sections in section manager`);
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// Check if sections are rendered in DOM
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const renderedSections = document.querySelectorAll('.ui-edit-section');
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console.log(`✅ Found ${renderedSections.length} rendered section elements`);
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if (renderedSections.length > 0) {
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console.log('🔍 Testing section click on first section...');
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const firstSectionElement = renderedSections[0];
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const sectionId = firstSectionElement.getAttribute('data-section-id');
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console.log(` Section ID: ${sectionId}`);
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// Get the section object
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const section = sectionManager.sections.get(sectionId);
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if (!section) {
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console.error('❌ Section object not found in manager');
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return;
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}
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console.log(` Section content: "${section.currentMarkdown.substring(0, 50)}..."`);
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// Simulate click event
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const clickEvent = new window.MouseEvent('click', {
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bubbles: true,
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cancelable: true,
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view: window
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});
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console.log('🖱️ Simulating click on section...');
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firstSectionElement.dispatchEvent(clickEvent);
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// Wait a bit for the click to be processed
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setTimeout(() => {
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// Check if section is now in editing state
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if (section.isEditing()) {
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console.log('✅ Section click successful - section is now in editing state');
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// Check if floating menu appeared
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const floatingMenu = document.querySelector('.ui-edit-floating-menu');
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if (floatingMenu) {
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console.log('✅ Floating menu appeared');
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// Check for accept and cancel buttons
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const acceptButton = floatingMenu.querySelector('button[style*="background: #28a745"]');
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const cancelButton = floatingMenu.querySelector('button[style*="background: #dc3545"]');
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if (acceptButton && cancelButton) {
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console.log('✅ Accept and Cancel buttons found in floating menu');
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console.log('🎉 Section click functionality is working correctly!');
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} else {
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console.log('❌ Accept/Cancel buttons not found in floating menu');
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}
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} else {
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console.log('❌ Floating menu did not appear');
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}
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} else {
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console.log('❌ Section click failed - section is not in editing state');
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console.log(` Section state: ${section.editState}`);
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}
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}, 300);
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} else {
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console.log('❌ No sections rendered - cannot test clicking');
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}
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} catch (error) {
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console.error('❌ Test failed:', error.message);
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console.error(error.stack);
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}
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}, 1000); |